pub struct ProcessEdgesBase<VM: VMBinding> {
pub slots: Vec<VM::VMSlot>,
pub nodes: VectorObjectQueue,
mmtk: &'static MMTK<VM>,
worker: *mut GCWorker<VM>,
pub roots: bool,
pub bucket: WorkBucketStage,
}Fields§
§slots: Vec<VM::VMSlot>§nodes: VectorObjectQueue§mmtk: &'static MMTK<VM>§worker: *mut GCWorker<VM>§roots: bool§bucket: WorkBucketStageImplementations§
source§impl<VM: VMBinding> ProcessEdgesBase<VM>
impl<VM: VMBinding> ProcessEdgesBase<VM>
pub fn new( slots: Vec<VM::VMSlot>, roots: bool, mmtk: &'static MMTK<VM>, bucket: WorkBucketStage, ) -> Self
pub fn set_worker(&mut self, worker: &mut GCWorker<VM>)
pub fn worker(&self) -> &'static mut GCWorker<VM>
pub fn mmtk(&self) -> &'static MMTK<VM>
pub fn plan(&self) -> &'static dyn Plan<VM = VM>
sourcepub fn pop_nodes(&mut self) -> Vec<ObjectReference>
pub fn pop_nodes(&mut self) -> Vec<ObjectReference>
Pop all nodes from nodes, and clear nodes to an empty vector.
pub fn is_roots(&self) -> bool
Trait Implementations§
impl<VM: VMBinding> Send for ProcessEdgesBase<VM>
Auto Trait Implementations§
impl<VM> Freeze for ProcessEdgesBase<VM>
impl<VM> !RefUnwindSafe for ProcessEdgesBase<VM>
impl<VM> !Sync for ProcessEdgesBase<VM>
impl<VM> Unpin for ProcessEdgesBase<VM>
impl<VM> !UnwindSafe for ProcessEdgesBase<VM>
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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