mmtk/util/alloc/allocator.rs
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use crate::global_state::GlobalState;
use crate::util::address::Address;
#[cfg(feature = "analysis")]
use crate::util::analysis::AnalysisManager;
use crate::util::heap::gc_trigger::GCTrigger;
use crate::util::options::Options;
use crate::MMTK;
use atomic::Atomic;
use std::sync::atomic::Ordering;
use std::sync::Arc;
use crate::policy::space::Space;
use crate::util::constants::*;
use crate::util::opaque_pointer::*;
use crate::vm::VMBinding;
use crate::vm::{ActivePlan, Collection};
use downcast_rs::Downcast;
#[repr(C)]
#[derive(Debug)]
/// A list of errors that MMTk can encounter during allocation.
pub enum AllocationError {
/// The specified heap size is too small for the given program to continue.
HeapOutOfMemory,
/// The OS is unable to mmap or acquire more memory. Critical error. MMTk expects the VM to
/// abort if such an error is thrown.
MmapOutOfMemory,
}
/// Behavior when an allocation fails, and a GC is expected.
#[repr(u8)]
#[derive(Copy, Clone, Default, PartialEq, bytemuck::NoUninit, Debug)]
pub enum OnAllocationFail {
/// Request the GC. This is the default behavior.
#[default]
RequestGC,
/// Instead of requesting GC, the allocation request returns with a failure value.
ReturnFailure,
/// Instead of requesting GC, the allocation request simply overcommits the memory,
/// and return a valid result at its best efforts.
OverCommit,
}
impl OnAllocationFail {
pub(crate) fn allow_oom_call(&self) -> bool {
*self == Self::RequestGC
}
pub(crate) fn allow_gc(&self) -> bool {
*self == Self::RequestGC
}
pub(crate) fn allow_overcommit(&self) -> bool {
*self == Self::OverCommit
}
}
/// Allow specifying different behaviors with [`Allocator::alloc_with_options`].
#[repr(C)]
#[derive(Copy, Clone, Default, PartialEq, bytemuck::NoUninit, Debug)]
pub struct AllocationOptions {
/// When the allocation fails and a GC is originally expected, on_fail
/// allows a different behavior to avoid the GC.
pub on_fail: OnAllocationFail,
}
impl AllocationOptions {
pub(crate) fn is_default(&self) -> bool {
*self == AllocationOptions::default()
}
}
pub fn align_allocation_no_fill<VM: VMBinding>(
region: Address,
alignment: usize,
offset: usize,
) -> Address {
align_allocation_inner::<VM>(region, alignment, offset, VM::MIN_ALIGNMENT, false)
}
pub fn align_allocation<VM: VMBinding>(
region: Address,
alignment: usize,
offset: usize,
) -> Address {
align_allocation_inner::<VM>(region, alignment, offset, VM::MIN_ALIGNMENT, true)
}
pub fn align_allocation_inner<VM: VMBinding>(
region: Address,
alignment: usize,
offset: usize,
known_alignment: usize,
fillalignmentgap: bool,
) -> Address {
debug_assert!(known_alignment >= VM::MIN_ALIGNMENT);
// Make sure MIN_ALIGNMENT is reasonable.
#[allow(clippy::assertions_on_constants)]
{
debug_assert!(VM::MIN_ALIGNMENT >= BYTES_IN_INT);
}
debug_assert!(!(fillalignmentgap && region.is_zero()));
debug_assert!(alignment <= VM::MAX_ALIGNMENT);
debug_assert!(region.is_aligned_to(VM::ALLOC_END_ALIGNMENT));
debug_assert!((alignment & (VM::MIN_ALIGNMENT - 1)) == 0);
debug_assert!((offset & (VM::MIN_ALIGNMENT - 1)) == 0);
// No alignment ever required.
if alignment <= known_alignment || VM::MAX_ALIGNMENT <= VM::MIN_ALIGNMENT {
return region;
}
// May require an alignment
let region_isize = region.as_usize() as isize;
let mask = (alignment - 1) as isize; // fromIntSignExtend
let neg_off: isize = -(offset as isize); // fromIntSignExtend
// TODO: Consider using neg_off.wrapping_sub_unsigned(region.as_usize()), and we can remove region_isize.
// This requires Rust 1.66.0+.
let delta = neg_off.wrapping_sub(region_isize) & mask; // Use wrapping_sub to avoid overflow
if fillalignmentgap && (VM::ALIGNMENT_VALUE != 0) {
fill_alignment_gap::<VM>(region, region + delta);
}
region + delta
}
/// Fill the specified region with the alignment value.
pub fn fill_alignment_gap<VM: VMBinding>(immut_start: Address, end: Address) {
let mut start = immut_start;
if VM::MAX_ALIGNMENT - VM::MIN_ALIGNMENT == BYTES_IN_INT {
// At most a single hole
if end - start != 0 {
unsafe {
start.store(VM::ALIGNMENT_VALUE);
}
}
} else {
while start < end {
unsafe {
start.store(VM::ALIGNMENT_VALUE);
}
start += BYTES_IN_INT;
}
}
}
pub fn get_maximum_aligned_size<VM: VMBinding>(size: usize, alignment: usize) -> usize {
get_maximum_aligned_size_inner::<VM>(size, alignment, VM::MIN_ALIGNMENT)
}
pub fn get_maximum_aligned_size_inner<VM: VMBinding>(
size: usize,
alignment: usize,
known_alignment: usize,
) -> usize {
trace!(
"size={}, alignment={}, known_alignment={}, MIN_ALIGNMENT={}",
size,
alignment,
known_alignment,
VM::MIN_ALIGNMENT
);
debug_assert!(size == size & !(known_alignment - 1));
debug_assert!(known_alignment >= VM::MIN_ALIGNMENT);
if VM::MAX_ALIGNMENT <= VM::MIN_ALIGNMENT || alignment <= known_alignment {
size
} else {
size + alignment - known_alignment
}
}
#[cfg(debug_assertions)]
pub(crate) fn assert_allocation_args<VM: VMBinding>(size: usize, align: usize, offset: usize) {
// MMTk has assumptions about minimal object size.
// We need to make sure that all allocations comply with the min object size.
// Ideally, we check the allocation size, and if it is smaller, we transparently allocate the min
// object size (the VM does not need to know this). However, for the VM bindings we support at the moment,
// their object sizes are all larger than MMTk's min object size, so we simply put an assertion here.
// If you plan to use MMTk with a VM with its object size smaller than MMTk's min object size, you should
// meet the min object size in the fastpath.
debug_assert!(size >= MIN_OBJECT_SIZE);
// Assert alignment
debug_assert!(align >= VM::MIN_ALIGNMENT);
debug_assert!(align <= VM::MAX_ALIGNMENT);
// Assert offset
debug_assert!(VM::USE_ALLOCATION_OFFSET || offset == 0);
}
/// The context an allocator needs to access in order to perform allocation.
pub struct AllocatorContext<VM: VMBinding> {
pub alloc_options: Atomic<AllocationOptions>,
pub state: Arc<GlobalState>,
pub options: Arc<Options>,
pub gc_trigger: Arc<GCTrigger<VM>>,
#[cfg(feature = "analysis")]
pub analysis_manager: Arc<AnalysisManager<VM>>,
}
impl<VM: VMBinding> AllocatorContext<VM> {
pub fn new(mmtk: &MMTK<VM>) -> Self {
Self {
alloc_options: Atomic::new(AllocationOptions::default()),
state: mmtk.state.clone(),
options: mmtk.options.clone(),
gc_trigger: mmtk.gc_trigger.clone(),
#[cfg(feature = "analysis")]
analysis_manager: mmtk.analysis_manager.clone(),
}
}
pub fn set_alloc_options(&self, options: AllocationOptions) {
self.alloc_options.store(options, Ordering::Relaxed);
}
pub fn clear_alloc_options(&self) {
self.alloc_options
.store(AllocationOptions::default(), Ordering::Relaxed);
}
pub fn get_alloc_options(&self) -> AllocationOptions {
self.alloc_options.load(Ordering::Relaxed)
}
}
/// A trait which implements allocation routines. Every allocator needs to implements this trait.
pub trait Allocator<VM: VMBinding>: Downcast {
/// Return the [`VMThread`] associated with this allocator instance.
fn get_tls(&self) -> VMThread;
/// Return the [`Space`](src/policy/space/Space) instance associated with this allocator instance.
fn get_space(&self) -> &'static dyn Space<VM>;
/// Return the context for the allocator.
fn get_context(&self) -> &AllocatorContext<VM>;
/// Return if this allocator can do thread local allocation. If an allocator does not do thread
/// local allocation, each allocation will go to slowpath and will have a check for GC polls.
fn does_thread_local_allocation(&self) -> bool;
/// Return at which granularity the allocator acquires memory from the global space and use
/// them as thread local buffer. For example, the [`BumpAllocator`](crate::util::alloc::BumpAllocator) acquires memory at 32KB
/// blocks. Depending on the actual size for the current object, they always acquire memory of
/// N*32KB (N>=1). Thus the [`BumpAllocator`](crate::util::alloc::BumpAllocator) returns 32KB for this method. Only allocators
/// that do thread local allocation need to implement this method.
fn get_thread_local_buffer_granularity(&self) -> usize {
assert!(self.does_thread_local_allocation(), "An allocator that does not thread local allocation does not have a buffer granularity.");
unimplemented!()
}
/// An allocation attempt. The implementation of this function depends on the allocator used.
/// If an allocator supports thread local allocations, then the allocation will be serviced
/// from its TLAB, otherwise it will default to using the slowpath, i.e. [`alloc_slow`](Allocator::alloc_slow).
///
/// If the heap is full, we trigger a GC and attempt to free up
/// more memory, and re-attempt the allocation.
///
/// Note that in the case where the VM is out of memory, we invoke
/// [`Collection::out_of_memory`] to inform the binding and then return a null pointer back to
/// it. We have no assumptions on whether the VM will continue executing or abort immediately.
/// If the VM continues execution, the function will return a null address.
///
/// An allocator needs to make sure the object reference for the returned address is in the same
/// chunk as the returned address (so the side metadata and the SFT for an object reference is valid).
/// See [`crate::util::alloc::object_ref_guard`](util/alloc/object_ref_guard).
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
fn alloc(&mut self, size: usize, align: usize, offset: usize) -> Address;
/// An allocation attempt. The allocation options may specify different behaviors for this allocation request.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
/// * `options`: the allocation options to change the default allocation behavior for this request.
fn alloc_with_options(
&mut self,
size: usize,
align: usize,
offset: usize,
alloc_options: AllocationOptions,
) -> Address {
self.get_context().set_alloc_options(alloc_options);
let ret = self.alloc(size, align, offset);
self.get_context().clear_alloc_options();
ret
}
/// Slowpath allocation attempt. This function is explicitly not inlined for performance
/// considerations.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
#[inline(never)]
fn alloc_slow(&mut self, size: usize, align: usize, offset: usize) -> Address {
self.alloc_slow_inline(size, align, offset)
}
/// Slowpath allocation attempt. Mostly the same as [`Allocator::alloc_slow`], except that the allocation options
/// may specify different behaviors for this allocation request.
///
/// This function is not used internally. It is mostly for the bindings.
/// [`Allocator::alloc_with_options`] still calls the normal [`Allocator::alloc_slow`].
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
fn alloc_slow_with_options(
&mut self,
size: usize,
align: usize,
offset: usize,
alloc_options: AllocationOptions,
) -> Address {
// The function is not used internally. We won't set no_gc_on_fail redundantly.
self.get_context().set_alloc_options(alloc_options);
let ret = self.alloc_slow(size, align, offset);
self.get_context().clear_alloc_options();
ret
}
/// Slowpath allocation attempt. This function executes the actual slowpath allocation. A
/// slowpath allocation in MMTk attempts to allocate the object using the per-allocator
/// definition of [`alloc_slow_once`](Allocator::alloc_slow_once). This function also accounts for increasing the
/// allocation bytes in order to support stress testing. In case precise stress testing is
/// being used, the [`alloc_slow_once_precise_stress`](Allocator::alloc_slow_once_precise_stress) function is used instead.
///
/// Note that in the case where the VM is out of memory, we invoke
/// [`Collection::out_of_memory`] with a [`AllocationError::HeapOutOfMemory`] error to inform
/// the binding and then return a null pointer back to it. We have no assumptions on whether
/// the VM will continue executing or abort immediately on a
/// [`AllocationError::HeapOutOfMemory`] error.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
fn alloc_slow_inline(&mut self, size: usize, align: usize, offset: usize) -> Address {
let tls = self.get_tls();
let is_mutator = VM::VMActivePlan::is_mutator(tls);
let stress_test = self.get_context().options.is_stress_test_gc_enabled();
// Information about the previous collection.
let mut emergency_collection = false;
let mut previous_result_zero = false;
loop {
// Try to allocate using the slow path
let result = if is_mutator && stress_test && *self.get_context().options.precise_stress
{
// If we are doing precise stress GC, we invoke the special allow_slow_once call.
// alloc_slow_once_precise_stress() should make sure that every allocation goes
// to the slowpath (here) so we can check the allocation bytes and decide
// if we need to do a stress GC.
// If we should do a stress GC now, we tell the alloc_slow_once_precise_stress()
// so they would avoid try any thread local allocation, and directly call
// global acquire and do a poll.
let need_poll = is_mutator && self.get_context().gc_trigger.should_do_stress_gc();
self.alloc_slow_once_precise_stress(size, align, offset, need_poll)
} else {
// If we are not doing precise stress GC, just call the normal alloc_slow_once().
// Normal stress test only checks for stress GC in the slowpath.
self.alloc_slow_once_traced(size, align, offset)
};
if !is_mutator {
debug_assert!(!result.is_zero());
return result;
}
if result.is_zero()
&& self.get_context().get_alloc_options().on_fail == OnAllocationFail::ReturnFailure
{
return result;
}
if !result.is_zero() {
// Report allocation success to assist OutOfMemory handling.
if !self
.get_context()
.state
.allocation_success
.load(Ordering::Relaxed)
{
self.get_context()
.state
.allocation_success
.store(true, Ordering::SeqCst);
}
// Only update the allocation bytes if we haven't failed a previous allocation in this loop
if stress_test && self.get_context().state.is_initialized() && !previous_result_zero
{
let allocated_size = if *self.get_context().options.precise_stress
|| !self.does_thread_local_allocation()
{
// For precise stress test, or for allocators that do not have thread local buffer,
// we know exactly how many bytes we allocate.
size
} else {
// For normal stress test, we count the entire thread local buffer size as allocated.
crate::util::conversions::raw_align_up(
size,
self.get_thread_local_buffer_granularity(),
)
};
let _allocation_bytes = self
.get_context()
.state
.increase_allocation_bytes_by(allocated_size);
// This is the allocation hook for the analysis trait. If you want to call
// an analysis counter specific allocation hook, then here is the place to do so
#[cfg(feature = "analysis")]
if _allocation_bytes > *self.get_context().options.analysis_factor {
trace!(
"Analysis: allocation_bytes = {} more than analysis_factor = {}",
_allocation_bytes,
*self.get_context().options.analysis_factor
);
self.get_context()
.analysis_manager
.alloc_hook(size, align, offset);
}
}
return result;
}
// It is possible to have cases where a thread is blocked for another GC (non emergency)
// immediately after being blocked for a GC (emergency) (e.g. in stress test), that is saying
// the thread does not leave this loop between the two GCs. The local var 'emergency_collection'
// was set to true after the first GC. But when we execute this check below, we just finished
// the second GC, which is not emergency. In such case, we will give a false OOM.
// We cannot just rely on the local var. Instead, we get the emergency collection value again,
// and check both.
if emergency_collection && self.get_context().state.is_emergency_collection() {
trace!("Emergency collection");
// Report allocation success to assist OutOfMemory handling.
// This seems odd, but we must allow each OOM to run its course (and maybe give us back memory)
let fail_with_oom = !self
.get_context()
.state
.allocation_success
.swap(true, Ordering::SeqCst);
trace!("fail with oom={}", fail_with_oom);
if fail_with_oom {
// Note that we throw a `HeapOutOfMemory` error here and return a null ptr back to the VM
trace!("Throw HeapOutOfMemory!");
VM::VMCollection::out_of_memory(tls, AllocationError::HeapOutOfMemory);
self.get_context()
.state
.allocation_success
.store(false, Ordering::SeqCst);
return result;
}
}
/* This is in case a GC occurs, and our mutator context is stale.
* In some VMs the scheduler can change the affinity between the
* current thread and the mutator context. This is possible for
* VMs that dynamically multiplex Java threads onto multiple mutator
* contexts. */
// FIXME: No good way to do this
//current = unsafe {
// VMActivePlan::mutator(tls).get_allocator_from_space(space)
//};
// Record whether last collection was an Emergency collection. If so, we make one more
// attempt to allocate before we signal an OOM.
emergency_collection = self.get_context().state.is_emergency_collection();
trace!("Got emergency collection as {}", emergency_collection);
previous_result_zero = true;
}
}
/// Single slow path allocation attempt. This is called by [`alloc_slow_inline`](Allocator::alloc_slow_inline). The
/// implementation of this function depends on the allocator used. Generally, if an allocator
/// supports thread local allocations, it will try to allocate more TLAB space here. If it
/// doesn't, then (generally) the allocator simply allocates enough space for the current
/// object.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
fn alloc_slow_once(&mut self, size: usize, align: usize, offset: usize) -> Address;
/// A wrapper method for [`alloc_slow_once`](Allocator::alloc_slow_once) to insert USDT tracepoints.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
fn alloc_slow_once_traced(&mut self, size: usize, align: usize, offset: usize) -> Address {
probe!(mmtk, alloc_slow_once_start);
// probe! expands to an empty block on unsupported platforms
#[allow(clippy::let_and_return)]
let ret = self.alloc_slow_once(size, align, offset);
probe!(mmtk, alloc_slow_once_end);
ret
}
/// Single slowpath allocation attempt for stress test. When the stress factor is set (e.g. to
/// N), we would expect for every N bytes allocated, we will trigger a stress GC. However, for
/// allocators that do thread local allocation, they may allocate from their thread local
/// buffer which does not have a GC poll check, and they may even allocate with the JIT
/// generated allocation fastpath which is unaware of stress test GC. For both cases, we are
/// not able to guarantee a stress GC is triggered every N bytes. To solve this, when the
/// stress factor is set, we will call this method instead of the normal alloc_slow_once(). We
/// expect the implementation of this slow allocation will trick the fastpath so every
/// allocation will fail in the fastpath, jump to the slow path and eventually call this method
/// again for the actual allocation.
///
/// The actual implementation about how to trick the fastpath may vary. For example, our bump
/// pointer allocator will set the thread local buffer limit to the buffer size instead of the
/// buffer end address. In this case, every fastpath check (cursor + size < limit) will fail,
/// and jump to this slowpath. In the slowpath, we still allocate from the thread local buffer,
/// and recompute the limit (remaining buffer size).
///
/// If an allocator does not do thread local allocation (which returns false for
/// does_thread_local_allocation()), it does not need to override this method. The default
/// implementation will simply call allow_slow_once() and it will work fine for allocators that
/// do not have thread local allocation.
///
/// Arguments:
/// * `size`: the allocation size in bytes.
/// * `align`: the required alignment in bytes.
/// * `offset` the required offset in bytes.
/// * `need_poll`: if this is true, the implementation must poll for a GC, rather than
/// attempting to allocate from the local buffer.
fn alloc_slow_once_precise_stress(
&mut self,
size: usize,
align: usize,
offset: usize,
need_poll: bool,
) -> Address {
// If an allocator does thread local allocation but does not override this method to
// provide a correct implementation, we will log a warning.
if self.does_thread_local_allocation() && need_poll {
warn!("{} does not support stress GC (An allocator that does thread local allocation needs to implement allow_slow_once_stress_test()).", std::any::type_name::<Self>());
}
self.alloc_slow_once_traced(size, align, offset)
}
/// The [`crate::plan::Mutator`] that includes this allocator is going to be destroyed. Some allocators
/// may need to save/transfer its thread local data to the space.
fn on_mutator_destroy(&mut self) {
// By default, do nothing
}
}
impl_downcast!(Allocator<VM> where VM: VMBinding);