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use crate::plan::Mutator;
use crate::scheduler::GCWorker;
use crate::util::opaque_pointer::*;
use crate::util::ObjectReference;
use crate::vm::VMBinding;
use crate::ObjectQueue;
/// VM-specific methods for the current plan.
pub trait ActivePlan<VM: VMBinding> {
/// Return whether there is a mutator created and associated with the thread.
///
/// Arguments:
/// * `tls`: The thread to query.
///
/// # Safety
/// The caller needs to make sure that the thread is valid (a value passed in by the VM binding through API).
fn is_mutator(tls: VMThread) -> bool;
/// Return a `Mutator` reference for the thread.
///
/// Arguments:
/// * `tls`: The thread to query.
///
/// # Safety
/// The caller needs to make sure that the thread is a mutator thread.
fn mutator(tls: VMMutatorThread) -> &'static mut Mutator<VM>;
/// Return an iterator that includes all the mutators at the point of invocation.
fn mutators<'a>() -> Box<dyn Iterator<Item = &'a mut Mutator<VM>> + 'a>;
/// Return the total count of mutators.
fn number_of_mutators() -> usize;
/// The fallback for object tracing. MMTk generally expects to find an object in one of MMTk's spaces (if it is allocated by MMTK),
/// and apply the corresponding policy to trace the object. Tracing in MMTk means identifying whether we have encountered this object in the
/// current GC. For example, for mark sweep, we will check if an object is marked, and if it is not yet marked, mark and enqueue the object
/// for later scanning. For copying policies, copying also happens in this step. For example for MMTk's copying space, we will
/// copy an object if it is in 'from space', and enqueue the copied object for later scanning.
///
/// If a binding would like to trace objects that are not allocated by MMTk and are not in any MMTk space, they can override this method.
/// They should check whether the object is encountered before in this current GC. If not, they should record the object as encountered themselves,
/// and enqueue the object reference to the object queue provided by the argument. If a binding moves objects, they should do the copying in the method,
/// and enqueue the new object reference instead.
///
/// The method should return the new object reference if the method moves the object, otherwise return the original object reference.
///
/// Note: **This is an experimental feature**, and may not interact well with other parts of MMTk. Use with caution.
///
/// Arguments:
/// * `queue`: The object queue. If an object is encountered for the first time in this GC, we expect the implementation to call `queue.enqueue()`
/// for the object. If the object is moved during the tracing, the new object reference (after copying) should be enqueued instead.
/// * `object`: The object to trace.
/// * `worker`: The GC worker that is doing this tracing. This is used to copy object (see [`crate::vm::ObjectModel::copy`])
fn vm_trace_object<Q: ObjectQueue>(
_queue: &mut Q,
object: ObjectReference,
_worker: &mut GCWorker<VM>,
) -> ObjectReference {
panic!("MMTk cannot trace object {:?} as it does not belong to any MMTk space. If the object is known to the VM, the binding can override this method and handle its tracing.", object)
}
}